Tuesday, 13 June 2017

Portal to Ghost Realms.

Having helping in Hells for so long, Runner didn't fear reincarnating in that Realm.

His main concern was a rebirth in the Realm of Hungry Ghosts however, and he considered it considerable threat.

He contacted Caty with a request:
- 'Once stupas are built, i'll need portal to the Realm of Hungry Ghosts, Caty ... so we can help them as well'.
- 'Once you pay' - Caty answered.
- 'On our cost' - Crystal Candle added.
- 'i'll name price of permission when i am ready, then you can create a portal on your own cost & responsibility'.
- 'Of course' - Crystal Candle spoke for Runner & herself, as she often did. She was better thinker & talker than Runner afterall.
- 'Then we'll consider helping animals' - Runner mentioned.
- 'As You wish' - Caty told.
- 'Thanks, that's all - we do not wish to take your precious time, Caty' - Crystal Candle spoke again.
- 'Indeed' - Caty concluded the talk.

Then Hue sent them a mind-message that she wants to participate. That was all for the moment.

Monday, 12 June 2017

Averting Casaulties.

Caty had a telepathic mind-meeting with Runner & others.

She said she will make arrangements for Protection from her superiors after Court's rise in Hell's Wealth. Rises in power brought jealousy, attention & danger.

She decided to fund 'insurance' from her own treasury of Rubies:
- 'i don't need casaulties. Will You add to it?' - she asked.
- 'We do care. How much?' - Crystal Candle replied.
- 'No more than 10% of what Runner earned from bribes' - Caty answered.
- 'So it's 80 000' - Runner told.
- 'i can add 30 000. i don't need so much.' - Marlena spoke.

They decided that Crystal Candle should keep her 108 000 Rubies, because being Runner's girlfriend she could be a target of attack. She needed that power for self-defence.

In the end Runner paid 50 000 Rubies, Marlena added 30 000 Rubies, Caty probably much more.

- 'i'll make proper arrangements so it's of the most benefit and lasts' - Caty spoke again.

Drake wished to add, but Hue stopped him:
- 'You'll need this for Stupas, remember?'.

Drake went quiet.

Mind-meeting was concluded.

Mind & Spirit.

In our world, there are two camps of understanding Magick.

Monotheistic faith practicioneers as Catholics, Judaists or Muslims, and Mind practicioneers as Buddhists or Taoists. Runner belongs to the latter camp.

According to the Monoteistic Faith thought, Spiritual World is World seen with God's Eyes - Runner heard, but not from an influential source of Faith.

According to the Mindful Thoughts, Spirit has something in common with Space, it brings elements together forming complete union & harmony, holy wholeness.

What happens on Material World affects Spirit World, what happens in Spirit World can manifest in Material World as well - when proper causes & conditions meet.

Recently, Runner got insight about Spirit Magick practice, of accessing Spirit Realm with Mind's Perceptions - it is a short meditation, focusing on breath & counting breaths. After a while of such mindful practice - if succesful - world becomes perceived as subtly different.

According to his source teachings, Enlightened Mind dwells in the Pure Land - perceives world as it is, without impurities as stiff/wrong ideas or delusions. Pure Land is Spiritual World, but unenlightened mind's ego twists perceptions and we experience world as Material, not noticing things or noticing something delusional/different ... avoiding certain beings things or places because of ego's tricks ... et cetera.

Mindful breath meditation practice allows mage to pierce veils of delusions, at least part of them. World becomes purer, more beautiful, more spiritual, truer. While in this world things are more meaningful, affecting this world happens with normal actions or visualizations, perhaps with other practices as well. After returning to Ego-Veiled World some things might be not there yet, but should manifest with time unless someone or something messes with Spirit World that way.

Different people - especially of different Religions - have different egos & experience Reality as slightly different, but what happens in their veiled worlds also affects spirit according to Mind Camp's Teachings. Spirit World manifests in their Realms sooner or later as well, unless tampered with earlier.

Runner decided to develop in Spirit Sphere's mindful methodology, to meditate and to practice proper visualizations. Later he'll combine this with Correspondence & other Spheres.

Bribes from Hell & Consequences.

Netlight Runner advanced fast in Buddhism recently, which caught attention.

Thelema Hell in which Caty's Court / Mind Bastion is located reacted - it's Lords offered to bribe Runner with Rubies just so they increase advantage over him.

Bribes, Gifts & Loans have that effect - one loses freedom or advantage until he or she repays, reprociates or wins other way.

Hell's Lords didn't want Runner to emancipate too much from their place. Runner knew that they won't let him go so easily, he made in past an inner vow to help also in Hells, not only Buddhism & Heavens ... and another vow to not annoy Thelema too much. He could consider benefitting from this situation as well.

After considering danger & inner vows with his friends, he agreed to take - 9 bribes of 108 000 Rubies - his friends didn't want him to get more than 1 000 000 Rubies in bribes.

A number of 9 has the meaning of 'Greater Power', which also increased danger.

He arranged for 'insurance', for backup by his friends in Sangha for a parts of his earning. He spent little over one sixth (20 000 Rubies) of each of bribes for 'insurances', then a little extra as well.

Insurers at first wanted to focus solely on him, but he was too smart - opposition can strike at a friend after all, to gain leverage over him. Insurance thus covered mostly him, but also his Friends, Sangha & Chantry.

Then a duel challenge reached his mind, by someone very dangerous at least.

After consulting wiser, he agreed on condition that it'll be non-lethal long duel, lasting up to five years. His martial arts experience taught him this duelling strategy afterall.

Opposition agreed, stakes was just satisfaction & honor of the winner, but not honor of losing side.

A fairly small stake, but Runner still decided to take it seriously, to aim for a win.

At least he did not retreat, and he saw possibility of learning much along the way.

Bribes commenced, he was attacked as well.

Caty Purple was delighted to see this 'progress'.

She ordered her Court for caution, such 'advancement' usually invites unwanted guests.

Perhaps there will be casaulties again.

Friday, 9 June 2017

Dangerous Gaming.



Runner's heroes party vs Necromancer Apprentice & his conjured escort.



When one is a Virtual Adept, even computer games can have supernatural power - especially within Caty's Hell - as Runner understood. This included travelling to hell with his mind to a lesser degree, even when his body was still in on earth.

Every win counts & brings power, every of trasure - especially magical ones - has uses, every loss brings disasters - but controlling one's mind while playing & after, also counts.

One does not know when some victorious monstrosity from a computer's world will haunt the mind or even materialize should the Hell's Lords have such a whim. But such problems are not final, it's not the end of the fight, can be recovered from & turned into a victory later - as Runner also knew. He learned to proceed cautiously & boldly, and occasionally played still.

At least such gaming is not meaningless activity, therefore not a waste of Runner's time - a thought appeared in his mind.

With his computing expertise & entropy magick, computer's random number generator was often at his side, thankfully.

Collecting junk is also more of a loss, Runner learned. It's better to choose wisely what to pick up, and not to touch anything useless or detrimential. Valuable things for sale are usually not a junk - but one has to be wary with them still.

This afternoon Runner played a 'Darkest Dungeon' computer game - while maitaining mind contact with Caty Purple & Crystal Candle.

This game could not be cheated with saving & reloading, every character's death was a loss, every insanity or item counted.

Current mission was to defeat Necromancer Apprentice - travel to his lair was fairly easy & rewarding - Runner made a point to avoid party's stress by using torches against darkness, by striking at unholy priests first as he travelled & fought on the way & by choosing shortest path to the Necromancer Apprentice as possible - as soon as he found map. The encounter with Necromancer Apprentice almost proved a disaster, however.

After a first streak of lucky critical strikes at this 'boss monster', it turned out that he conjures skeletal escort & moved into back ranks with every of his attacks.

Occultist on Runner's side proved invaluable, he could summon tentacles that pulled the Necromancer Apprentice closer to the Runner's party, within the attack range of heroic adventurers.

Vestal healed party as they were often on the death's doors.

Rogue and Mercenary dealt hits as they could, but focused too much on escort - as it turned out - then switched to focus on the 'boss'.

Finally the Necromancer Apprentice fell, when all of the party was almost-fatally damaged, very stressed (risking heart attacks from even small amount of stress & suffering from lesser insanity already) and somehow disorganized.

Mercenary turned insane from the stress, started to be too bold & masochistic as it turned out - to the point of not accepting vestal's healing even. One of a skeletal warriors finished the mercenary, then rest of skeletons were dispatched to the grave.

Very close victory, a great monster with escort slain, mission's goal completed (2 wins) and one casaulty on Runner's party side (1 loss) - still a win.

Treasures gained during mission can also be an asset for later's play & had uses for a Virtual Adept's Magicks - Runner considered.

Party's personalities twisted as well, but more in a positive way, than negative - this time. They still will need time to recover from stress, however. Meanwhile other of his personnel can be sent on adventuring.

In the town, using found gold, Runner sent some of his roster for mental & physical recovery, for treatment. He planned for upgrading facilities for recruits later as well - when he has enough of appropriate resources. Bigger roster with better recruitment procedures allows for better parties rotation between adventures & better recovery for a whole.

Upgrading skills & equipment will have to wait till he's richer - it's expensive, and he uses a policy of keeping at least 10 000 gold pieces in reserve for treatment in case a mission turns bad & party suffers mostly losses. This situation is not so rare in this game, and even a succesful escape results in a lot of stress. Meanwhile party can learn from combat & use what they find during missions.


Caty's hell advanced, gained a little of the power - and Runner received one Ruby. He offered it to Crystal Candle, she took it as opportunity & 'stole' it as a joke.

'What i can do with one Ruby?' - she asked.
'A lesser slave buy.' - Caty answered.

Crystal Candle bought one old woman, offered her freedom immediately.

Old woman decided to stay & cook for Caty's hell's forces - her name was 'Minx'.

Still a good deed & better Karma for everyone.

Minx was grateful and thanked Runner & Crystal Candle for that.

'She earned that' - 'Free people cook better and an old cook earning freedom should inspire other old as well' - Caty added.

Friday, 12 May 2017

Kata-Hack.



Martial Arts' Kata at the Court.

Credits: Unknown.



During one of their telepathic discussions, Drake 'enlightened' Caty about the hidden power of her Court.

Under Akashic Brotherhood's supervisions, Kata - carefully choreographed Martial Art forms - are practically Rituals, with potentially great holy power.

These Rites have great power over living beings, can enhance martial art prowess of a student, can affect mind & bodies of others.

This way, a Helicopter pilot - for example - can suffer from a heart attack during a missle run against her Court.

This can protect her Court from fairly advanced modern armies, even without missles & other modern weapons use by her soldiers, even without Runner's Matrix - as long as these war machines are piloted non-remotely.

Potentially an another layer of defense for her Court.

Thankfully, her Court still has many martial artists, communications with Akashite Zeppelin are intact as well.

For this power, Caty agreed for Enlightenment Stupa building permission within her Hell-Court perimeter - on the condition that Stupas won't dominate her Court too much.

Against remotely controlled or pre-programmed Drones, Runner has his Virtual Adept's magick that can affect computers controlling these machines.

Tuesday, 2 May 2017

Alien Beasts in a Service of Heaven.



-=- Inkubus Sukkubus - Wytches' Chant. -=-



Celestial Chorus group finally started to work for rubies & privileges from Runner's Chantry.

They chanted the Wythes' Chant 13 times together - praising & calling the Wiccan godessess, the women of power - and they spoke even more of Wisdom & Compassion mantras as well.

They earned 2600 rubies in total for these chants, and gained better karma as well for mantras.

The deal was to buy a small amount of hell's defensible territory for their outpost, to bring some alien beasts for defense, to use Runner's 'Telepathic Marix', 'Mind-Machine Interface' & other Virtual Adept Magickal Powers as a way to control these beasts with Magick-Enhanced Software. They brought their own laptop computers with them, they also paid for speed-deal with Rubies. Caty agreed & arranged the deal & it's speed within her hierarchy.

In this magickal hell a lot can be done with proper connections & payments.

Beasts included a twelve of small but ferocious beasts with claws & fangs, a two of flying beasts that shoot acid at a large distance, as well as a hovering monstrosity that controlled them telepathically & received commands from their software.

Apparently they took inspiration from Starcraft 2 computer game, Runner thought.

With Runner's Virtual Adept's Magick they were able to use that game to control beasts, with their custom map that was similar to hell's part they were in.

After the deal they have still 500 rubies to use later.

The range at which they can control the beasts is 4 days of travel from their outpost, considering the speed of their fastest unit.

'If laptop or your control-monstrosity leaves your base, it all will cease to work' - Runner warned them telepathically.